Thu, 25 Jan 2001 19:22:49 -0800
They will definitely have everything translated into English if they are
going to release it in US. Just like the 'Final Fantasy' series. All game
play will remain intact, but just all text are translated from Japanese to
English. Just hope they use the same opening for the US version....
As for how did the Gundam see through that building? In the real world,
there is a device that can do heat seeking. If not, then Amuro is showing
off newtype power ^_^
> You'll have to wait 'till summer for Zeonic Front. BTW, my question is
> another; as in these games there is a notable percentage of japanese
> writing, will they ever be translated? If I am telling this the reason is
> that (I don't know in the remaining countries of Europe) in Italy,
> videogames about anime series aren't never officially distributed. Is it
> different in USA?
> ----- Original Message -----
> From: Victor M Newman <email@example.com>
> To: <firstname.lastname@example.org>
> Sent: Thursday, January 18, 2001 8:22 AM
> Subject: Re: [gundam] Gundam PS2 intros
> > Gundam PS2 intros
> > I thought the opening CG animation was pretty good.
> > The Zaku's looked great, but I wish that the animators
> > would pay a little more attention to the texture mapping
> > on the mech's. The Gundam looks to clean to be at war.
> > How did the Gundam see through that building?
> > I am lookig forward to Mobile Suit Gundam: Zeonic Front. It's time the
> > Zaku's had a chance to kick some butt.
> > Has anyone seen G-Saviour? If so, how is the CG?
> > VMN
> > -
> > Gundam Mailing List Archives are available at http://gundam.aeug.org/
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