Franz Co (ms_slasher@mail.com)
Sat, 30 Dec 2000 07:23:35 -0500 (EST)


------Original Message------
From: Gundam EZEight <rx_79g_ez_8@yahoo.com>
To: gundam@aeug.org
Sent: December 26, 2000 6:28:36 AM GMT
Subject: RE: [gundam] real physics and camera stuff

They probably had, these MS only need to see what and where another MS (or
even ship) is since the image on the screens are computer generated or at
least computer enhanced. That's why dummyso well. The computer can't tell
whether it's real or not.

>my question was not what or where the cameras were
>mounted. i knew everything you said already. what i
>asked was if the Alex and all the MS that has
>panoramic 360 degree view had sideway looking cameras.
>if they don't, how do they get the view? do the heads
>have to constantly move left and right to update the
>view?

--- -Z- <z@gundam.com> wrote:
> > yep yep yep. care to comment about the camera
> thing
> > too?
>
> I'm afraid I've forgotten the question, but I'll
> cover what we know about the
> cameras on the Gundam and GM and maybe that'll
> answer the question.
>
> Various sources, including a number of MG model
> manuals, indicate that the main
> camera for the Gundam and GM is in the crest of the
> head, sometimes called the
> "mohawk" by American fans -- it's the green square
> in the front. If you look at
> the back of the head, you'll see a smaller green
> square at the rear end of the
> crest -- the main camera scans both ahead and
> behind, so the Gundam and GM
> literally have eyes in the backs of their heads.
>
> The two "eyes" in the face -- the GM is also
> binocular, as shown in Blue
> Destiny, where you can see two "eyes" shining
> through the red goggle -- are
> secondary cameras used for targetting at close
> range, as with the head-mounted
> Vulcans. The "gun sight" is the Gundam's beam rifle
> extends the range of the
> targetting cameras to match the range of the rifle.
>
> In the original Gundam, there was no linear seat or
> all-range monitor -- the
> pilot had only a half dozen monitors set on on an
> overhead ring for views
> outside the cockpit and a targetting viewer on a
> pantographic arm, much like
> that used in the Rebel Alliance X-Wing fighters in
> Star Wars, not the panoramic
> view in all directions. This was introduced in Z
> Gundam, then retconned to
> Gundam 0080 and Gundam 0083. That being said, there
> were "peripheral" side
> views through the overhead monitors from the
> beginning, suggesting side-facing
> cameras in the shoulders.
>
> I don't recall ever seeing shoulder-mounted cameras
> pointed out in any
> illustrations, but that doesn't mean I never saw it,
> only that I don't recall
> one way or the other.
>
> -Z-
>
>
> -
> Gundam Mailing List Archives are available at
http://gundam.aeug.org/

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