Ricky Lai (x-lai@uchicago.edu)
Wed, 13 Dec 2000 01:38:17 -0600
The whole election thing has gone totally out of proportion. I'd rather not
discuss it. I would, however, point to the fact that if you couldn't stand me
agreeing with a point that you brought up, then there really is no point in
discussing.
Edmund Chiu wrote:
> Not always - just look at the election results - I certainly think Gore
> worked harder than Bush, yet you don't see Gore winning now, do you?
Since the so-called physics seen in ZZ apply to Z as well.
> Excuse me - I have never talk about realism in ZZ? Why do you keep on
> bring that up?
Don't forget Mr. Potential here, he'll be very sad to learn that you completely
overlooked him.
> > He did show some spunk, which is good indication of a potential ace pilot.
>
> Katsu show spunk, and he's an average pilot at best...
Kou had enough time to set a new course for the colony after Nina escorted Gato
out of harm's way.
> It's Kou's job to stop the colony, not to settle personal score. He
> should've shot Gato, since it's obvious that he's trying to "push" the
> colony down to earth.
GP-03D has less flexiblity in swinging the beam saber, compared to the upright
Neue Ziel. As seen from the bazooka scene, they aren't that effective to a
speedy Neue Ziel. What I meant by GP-03D fighting on a 2-D plane is that it is
highly orientated to attack face-on, and not up, down, right, left, front, and
back like a humanoid unit. Of course all units fighting in space can move 3-D,
but not everyone of them are so ready in flipping, turning, and moving to fire
at any direction. GP-03D clearly has no countermeasures against enemies at the
direct back or direct top.
> What about the beam saber? Bazooka? GP03D isn't restricted to just using
> missiles, you know... As for the I-Field - if it's that obvious, then Kou
> should know too - protect it at all cost!!! I don't know where you learn the
> 2D/3D stuff, but GP03D is designed for combat in space - anytime you have
> combat in space, you are pretty much have to work in 3D.
I am sure it would be a romantic place to be.
> What do you think the linear seat is for? Look at pretty stars?
According to Newtype 100%'s Gundam 0083 Operation Program, 3 GM customs have
been confirmed to be moved into Albion at 12:40 on Oct 14th, U.C.0083, less than
two hours after Captain Synapse received orders from General Cowen to retrieve
Gundam Unit 2.
> I don't think the ones Monsha or Alan use are custom - do you think they
> have enough time to move their custom build GM to Albion?
Unfortunately, Scirocco effectively put him out of service in the conclusion of
their duel. And Camille never resumed his activity after the first Neo-Zeon
conflict.
> I think he has what it takes to be a leader in NT revolution. Of course,
> he's never as good as Char, but I see he would play a major role in it...
Is there a problem?
> > Some dodging or demonstration of superior piloting skills would be nice.
> > Carnage definitely fails to do it for me.
>
> I see the effect is completely lost on you...
I suppose most of the veterans left Axis after being picked up by the Advance
Fleet in 0083?
> Didn't you know? Most of them went to AEUG, since they are fighting for
> the rights for spacenoids. Most of the Axis crew are rookies, since most of
> the veterans are either dead or at AEUG...
Guerrilla warfare involves no ambushing!?
> I just mean that with guerrilla warfare, it's more about "personal
> skills", not strategy type attacks. Don't you think that you wouldn't need
> to worrying about the enemy leading you into an ambush in a guerrilla
> warfare, do you?
Not if both sides have only machine guns or bazookas, which are horrible in
respectively power and accuracy. In many group firing scenes in space from the
Z series, no MS has to dodge or block beam shots coming from the enemy -- how
real is that?
> I don't know where you have been - throughout the UC timeline, close
> range combat are avoided at all cost because by "spending time" getting
> close to the target will certain give the target time to shoot at you.
> Whether the weapon advance or not is not an issue here - it's how dumb
> getting close to the target, since it's much easier to spot a closer enemy
> and it's from afar...
Yet coverfire is totally out of the question for both GP-01FB and GP-02A before
and during their duel.
> I guess you miss the big argument about coverfire - most of the time,
> those MS's role is to defend the warship, and anytime you have a
> ship-to-ship battle, you want as much coverfire as possible...
I have stated previously that I do not intend on defending Uraki for not doing
so. However, no pilot is exactly exposing their backs for the enemy to shoot
while breaking away -- units are equipped with monitors on their backsides, such
that pilots are not blind to their backside while piloting, unlike the case for
humans, whose eyesight is limited to the front only.
> I am not talking about that - I am talking about playing "chicken" with
> GP02A. Since it's obvious that GP02A cannot get away from GP01Fb, why don't
> Kou try to get in a better position and shoot Gato? Gato can try running,
> but it would just give the back to Kou for Kou to shoot him at...
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