James Boren (jboren@earthlink.net)
Mon, 27 Nov 2000 20:54:30 -0800
>
>Zero-G and full-G are OK, but they have a problem with Lunar-G.
>
>Generally, they depict scenes inside the Lunar colony as if it were full-G and
>scenes outside the colony as if they were in zero-G.
>
>If there are three times as many outdoor scenes as indoor scenes, then the
>average would be Lunar-G, but that's not how it works. (^_^);
>
>-Z-
Hey -Z-, Tomino has addressed the Lunar-G issues in the latter eps.
of Turn-A. While in general, people are depicted walking normally in
the moon colonies-when they run they have the lunar-G bounding gait.
Objects are shown to fall slower, people jump slower and higher, a
lot of little stuff like that. It's not entirely consistent, but it's
a worthy attempt. The moon colonies are cool places. I can't wait
until more people get a chance to see the last third of Turn-A so we
can discuss them.
-James
-
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