Chaos025@aol.com
Tue, 14 Nov 2000 10:07:36 EST
In a message dated 11/14/00 5:27:48 AM US Mountain Standard Time,
kain@pacific.net.sg writes:
> You mean console games. ^_^ We're quoting them
> because Gundam is produced by the Japanese, so
> it makes sense to use Japanese games as a basis
> for comparison.
>
> Sounds interesting, but I don't even have the game. ^_^
Too bad. Console and PC gaming do not really foster a sense of community,
when all you are interfacing with is a computer. Of course, the same can be
said for email and mailing lists, but at least with those, someone else is on
the other side! :)
As to using the Japanese games as the only source of comparison, while
ignoring other sources like non-Japanese games is one way to narrow down the
list of possible references. Personally, I found the Gundam console games
I've played to be rather boring. If all you need to do is rush your target
and hit it with your beam saber every time, you don't get too many
differences to compare.
Now, take Lightning Strike for instance. You have mobile suits, fighters,
ships, and infantry all in one game, and all able to be played in that one
game. You play it versus someone else, standing across the table from you.
You actually get to talk to them and see how your side is effecting their
side by their body language. You both have a great time, win or lose. Also,
other than the table, Lightning Strike can taken with you where ever you go,
and not rely on your access to electricity and a monitor.
But that is another thread for another time.
> Lim Jyue voiced the same concerns, and my answer
> is the same - I'm not dismissing the fact that warships
> can do some damage, but we hardly ever see it! Surely,
> if they are effective as you claim, we'd be seeing at least
> 1 in 3 vessels get destroyed by beam fire, but as it is the
> ratio is more like 1 to 10...
True enough, that is what we see, and the only proof I have is that ships are
in fact there at all (which actually supports my point).
> They ARE fighting in a coordinated manner, but what
> Edmund and I agree on is that they're using the beam
> spread tactic mainly as covering fire.
I still disagree with your idea that capitol weapons are fired only to be
fired, and not at specific targets. The only time this is even seen in Gundam
is the Projectile Shield used in CCA, and those certainly weren't beam
weapons. Now that was Fire For Effect!
> Ships are important - we're all agreed on that - it's just
> that we never see them kill much, which is our point. ^_^
After all, the show is Mobile Suit Gundam, not Mobile Ship Gundam, as I've
been reminded. The only ship of any real concern was the White Base and it's
crew. After that, nothing else mattered.
> Me too. 1 Mb of FAQs, plenty of fanfic and still no
> money from it. ^_^
Keep it up. The more you write, the better you get.
SJ
EXO Mechanical Editor & Mecha Designer
http://www.exo-armor.com
This archive was generated by hypermail 2.0b3 on Tue Nov 14 2000 - 23:52:39 JST