Rodrick Su (rsu@tigana.com)
Thu, 19 Oct 2000 08:08:02 -0700


> -----Original Message-----
> From: -Z-
> There aren't any, really. In both cases, it's a case of the character in
> question being able to look a few seconds into the future and
> thus anticipate
> the opponent's next move even as it's being executed. This
> allows you to shoot
> where the enemy is going to be or move to block a strike at the
> same time it's
> made.
>
> An interesting variation is the "temporal fugue" used in Roger Zelazny's
> Creatures Of Light And Darkness. Here, the characters actually jump a few
> seconds into the future or the past, seeming to disappear at some
> moments and
> double team or triple team the opponent at others.
>

And when you have 2 fighters with "temporal fugue" abilities fighting each
other, you really have a hell of a mess on your hand. They have to stop the
fight before the fighter destroys the local space time (from all of the
past/future jumping of the fighters which results in 2 armies).

[ Rodrick Su [ ]
[ rsu@tigana.com [ Life is a work in progress ]

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