Leslie_R (trojan@atoka.net)
Sat, 05 Aug 2000 23:22:04 -0500


because the weapons consist of mainly energy or high energy particles..
not solid matter.. like the super-heated reaction mass ejected by the
vernier thrusters

-Les

ROBOTICK wrote:
>
> How does such a high-energy weapon such as a laser sword not effect the
> inertia of a mobile suit? That's something that bugs me, especially when
> someone fires some huge buster rifle and it doesn't move them an inch, yet
> their teeny little thrusters insanely rocket them forward, and the amount of
> thrust used to vertically propel an 18 ton mobile suit doesn't seem to even
> scratch the surface of whatever it's standing on (like an aircraft
> carrier/rotting log). I'm sorry if this has already been explained by
> someone. I was too tired to scroll through all those letters and actually
> figure out what they were replying to or if it was something that interested
> me, so I deleted them all! How do you like that?
> ----- Original Message -----
> From: "Leslie_R" <trojan@atoka.net>
> To: <gundam@aeug.org>
> Sent: Saturday, August 05, 2000 12:19 AM
> Subject: Re: [gundam] Mobile Suits can last how long?? Anybody?
>
> Lim Jyue wrote:
> >
> > As for reactor fuel.. to be honest, it rarely is going to be a
> > problem in a single sortie. Firstly, unless I'm desperate, I won't send a
> > low fuel MS out to fight. Secondly, I don't think that the reactor fuel
> will
> > be consumed that fast, although admittedly it is a fusion reactor.
>
> neuclear reactors IIRC operate for decades without refuling, granted
> this is a different type of reaction but i'd imagine that any type of
> atomic energy, fission or fusioin, would be efficient enough by way of
> it's raw power output relative to feuel expenditure that it could last
> for uite awhile between refeuings... i wouldn't knwo exact numbers but
> in RPG suplements for other types of mecha neuclear or fusion
> powerplants generally run between 1-5 years without refeuling. of course
> thruster feul or reactoin mass may be something else entirely ;)
>
> >
> > The Federations, however, started with beam weaponry in OYW.
> > Although limited in shots, my understanding is that the fusion reactors in
> > the MS will slowly recharge the guns.
> >
> my interpretation from all the technical data i've read on teh subject
> was that E-caps and E-packs stored Mega-particles which could be
> produced by the powerfull reactors on-board capital ships but not on
> mobile suits themselves (except for maybe the Zeta or ZZ, i forget which
> one.. and some mobile armors) the reason reactor output was important ot
> give a MS beam weapon capability was that the reactor charged the stored
> mega-particles in preperation for firing.. wihtout sufficient juice the
> particles couldnt be charged and projected in such a devastating beam..
> the reason beam-sabers can be recharged indefinatly and E-caps cannot is
> that beam-sabers rely on more conventional plasma contained in a
> blade-shaped I-feild type araingment..
>
> at lwast that's my opinion
>
> -Les
>
> > -------------
> > Lim Jyue
> > ICQ: 24737555
> >
> > I am careful not to confuse excellence with perfection.
> > Excellence I can reach for; perfection is God's business.
> >
> > -
> > Gundam Mailing List Archives are available at http://gundam.aeug.org/
>
> --
> "Now we are so happy, we do the Dance of Joy!"
> -Balki Bartokamouse
>
> -
> Gundam Mailing List Archives are available at http://gundam.aeug.org/
>
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-- 
"Now we are so happy, we do the Dance of Joy!"
                                  -Balki Bartokamouse

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