Fri, 18 Feb 2000 21:34:54 -0500
As for the supply lines, yep :) Remember that you need a steady line in
order to get refueled(you only get refueled and rearmed on the lines, not
healed). If an enemy unit steps on it, they can distupt the line, which
means no Ammo for you! There was this really funny battle where I was under
seige by 12 RX-79G's and they ALL ran out of ammo by the time they got to
the base I was defending at. I was laughing like hell while kicking their
ass to kingdom come :)
WooJin Lee email@example.com
RPGFan Editor &Message Board Admin
----- Original Message -----
From: "James Boren" <firstname.lastname@example.org>
Sent: Friday, February 18, 2000 1:16
Subject: Re: [gundam] Giren's Greed help needed
> > > How do you repair and resupply units?
> >Effect on supply:
> >- Docking at Base > Docking at strategic point (those
> >hexagon thingies) > Docking at carriers/transports >
> >placing units on supply line.
> So the roads are really supply lines? That helps.
> >Effect on repair:
> >- Docking at base > Docking at strategic point (think
> >it does repair...) OR Docking at carriers/transports
> >- Unit quantity can only be regenerated when dock at
> > > Would one be better off attacking a unit from a
> > > stack, or separating
> > > that stack and attacking simultaniously from
> > > different sides?
> >See above. And preferably under the "zone of command"
> >of some high rank & high stat. personnel.
> > > What are the stats for characters and units?
> > > How do you use minovsky particles?
> >For the above, question: Your browser supports asian
> >fonts? I can type those commands out with IME and
> >that should make things clearer.
> I read my e-mail in Eudora. I don't think it does asian fonts. Could
> you just describe them as they appear on the main stat screens. For
> instance- first row on left under portrait, going down... Rank,
> strength, defense,etc.
> I take it certain units can emit M-particles. Do they make it harder
> for everyone to hit? Is it best to be in the strongest percentage
> hex, or for you to get your opponent into the minovsky fog?
> >Hope they help.
> Definately! Thanks! I got to get back to the game!
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