Edward Ju (firstname.lastname@example.org)
Thu, 26 Aug 1999 02:22:45 -0700
>In a message dated 8/26/99 4:41:39 AM Eastern Daylight Time, email@example.com
>> How do the graphics compare to Soul Calibur? Polygon pop-outs?
>> What about frame rate?
> I'm not nearly as impressed with this games graphics as I was when I
>witnessed Soul Calibur.
Figures... Gundam games are never known for technical breakthroughs.
>Frame rate has to be a smooth 60fps, and pop-out is
>minimal if any at all[Too tired to really notice.]
Have you seen Frame Gride yet? If so, how do their graphics compare?
>> IIRC SD G Generation Zero comes with a pack of them... probably 4
>> or 5 cards.
> Oh really? Hmm.. Strange, my friend's G-Zero game with nothing of the
Really? That's weird. Your friend didn't get the HK boot, did he?
>> You mean the EFM already has GMs deployed on earth months before
>> the WB carried the Gundam prototypes to Side 7?! What's next...
>> EFM deploying GMs before Side 3 even declared independence!
> LoL! Don't ask me man, I just play the game, not make it.
I guess The 08th MS Team opened the floodgate for all wannabes to
freely violate the OYW continuity... next thing you know, the Feds
had GMs all along, they were just holding back and toying with the
spacenoids long enough to amuse themselves.
Someone claimed that this is a sequel to Blue Destiny. Based on
what you've seen so far, does that look likely? It would be really
cool if they made a Gundam-less game for a change. The Blue Destiny
trilogy ended up with a Gundam instead of the GM in the end... and I
am willing to bet this game is going to follow the same pattern.
>> Is it the same design/look as the MSV version of the GM Cannon?
> Yep, it is. Same exact, except in grey and white colour scheme.
That's cool. Any brand new designs from the game?
> I have no clue myself. I'm HOPING WITH ALL MY SOUL that it's multiplayer.
>This would make a sweet co-op multiplayer game, and if there made a
>deathmatch type battle mode.. Even better.
<Shudders at the thought of dialing up a Japanese ISP>
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This archive was generated by hypermail 2.0b3 on Thu Aug 26 1999 - 18:25:36 JST