Chris Beilby (
Wed, 30 Jun 1999 13:59:15 PDT

>From: "Jae Yang" <>
>To: <>
>Subject: Re: [gundam] Gundam Online Game
>Date: Wed, 30 Jun 1999 14:04:20 -0400
> >Well, I have no experience with MUSHes, but I *am* a MUD coder, and I'm
> >actually in the process of setting up a commercial (non-gundam related)
> >at the moment. For those who want some technical details, the engine is a
> >custom one (not a PD one), and is skill based with active combat, not
> >autocombat. If there's enough demand, I can make the engine available for
> >Gundam Online game, although it would require modification to simulate MS
> >combat and so on.
> >
> >Let me know if anyone is interested :)
> >
> >Shane.
> >Gundam Imperium:
>That would be fantastic! If it won't be too much trouble for you, please
>One another thing, are you aware of Chucklespace code? If so, they have
>good space coordinate base codes. About the location of the G-Online.... we
>will have to find it though.
>Gundam Mailing List Archives are available at
I've never heard of G Online before. As for Gundam MUSH, we are still
coding it, so we are still set for Admin only Logon right now.

Jae, please contact me offlist at, and I'll get you
more info about it...

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