Richie Ramos (
Sat, 19 Jun 1999 21:27:17 +0800

>> >Extremely poor upper arm joints. The arms keep falling off.
>> Yes, but that happens to be a weakness of V 1/144s and the
>> Gp02a MG, too.
>Nooo! I was going to get one of those eventually. Argh. I can't win. =)

        well, it could be worse, the 0080 Gelgoog's legs fall off.

>> If you want it to get fixed a bit, use some white glue to stiffen up
>> the
>> adhesion.
>Explain please. Just good ole white glue, or do I have to thin it down a
>bit? (Pretty new at 'serious' modelling, so...)

        White glue, as in the water soluble need to thin it out...

>> >it. Upon looking back it wants the third hand to be used for the
>> >longrifle, but that looks a bit odd. Hmm.
>> Uhm...I have a lot of extra hands, so i got one from the
>> other F90s I
>> bought...specifically from the spare VSBR version I had, so I could
>> have
>> gripping hands.
>Heh. You wouldn't happen to have a 1/100 HG right hand laying around, do
>you? Co-workers apparently like to play (yes, play - they think they're
>Transformers or somesuch) with my Gundams when I'm not there, and they
>busted one of their hands before I caught on and made a threatning Do Not
>Touch sign. *grumble* (How do you shatter a *hand*? Have it fall on the
>ground and run it over with your chair?)

        Surprisingly, gundam hands are very fragile...I've always had to keep a
tube of super glue around just for that sort of situation. After I fix the
kit, I superglue something to their hands while they're asleep, usually pens.
        My kits aren't touched so much anymore.

>> accept most F90 modular systems, except for the backpack-mounted
>> stuff.
>I'll take a look, may be in my next HLJ order. =) Thanks muchly! *runs
>off to work*

        It's pretty ok, and while you're at it, try getting the NEo GUndam as
well...and the Vigna Zirrah.

"Magic is the hand of faith..."

Richard Ramos
Svengali, Artificer and Spellcrafter
(You guys can also see some of my writing at

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