Stuart Ng (email@example.com)
Sun, 06 Jun 1999 12:06:27 -0700
>Just my 2 cents, but....
>Why use Starcraft as the basis? Why not use Total Annihilation? There's a
>amount of unit-development info and tools out there on the 'net, plus you can
>pretty much tweak nearly every aspect of each unit's behaviours. Not to
>the fact that TA's game engine is far more realistic and almost perfect for a
If you can show me where to find the TA development tools that would be
great. :D I'll consider it.
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