Stuart Ng (silentaxis@geocities.com)
Sun, 06 Jun 1999 12:06:27 -0700


>Just my 2 cents, but....
>
>Why use Starcraft as the basis? Why not use Total Annihilation? There's a
huge
>amount of unit-development info and tools out there on the 'net, plus you can
>pretty much tweak nearly every aspect of each unit's behaviours. Not to
mention
>the fact that TA's game engine is far more realistic and almost perfect for a
>Gundam game.

If you can show me where to find the TA development tools that would be
great. :D I'll consider it.

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