Re: [gundam] Mobile suit mechanics


Chris Beilby (cbeilby@earthlink.net)
Fri, 12 Mar 1999 09:18:19 -0800


Der UberHanyok wrote:

> I think the mobile suits, that I've seen at least, were all piloted by
> control mechanisms... you know, flight sticks, throttles, I know they
> mentioned something about the pedals in Gundam 0083, probably to mimic foot
> movement, and I'm sure there are thruster controls and such, but otherwise
> there isn't any of the thought-wave stuff like in robotech. If you ever saw
> the Metal Siren in Macross II, it's probably closer to that than anything
> else - the MS mimics the pilots movements, and the pilot has controls to do
> other things (fire weapons, etc.)
>
> Matt "ruler of nothing that he surveys" Hanyok
> mhanyo1@umbc.edu
> http://members.tripod.com/~Kayin_Asmadi/
> "Why, then 'tis none to you, for there is nothing either good or bad but
> thinking makes it so." - Hamlet
> -----Original Message-----
> From: Doc <figureight@pacific.net.ph>
> To: gundam@aeug.org <gundam@aeug.org>
> Date: Friday, March 12, 1999 9:47 AM
> Subject: [gundam] Mobile suit mechanics
>
> >Just a query on how mobile suit pilots control their machines. Mobile
> >suits closely mimic actual human movement. Is this programmed into the
> >suit itself (as in, press a button marked "draw beam sabre" and the MS
> >will automatically reach backward and grab the sabre's hilt)? Or do the
> >pilots have to supply the actual reflexes for MS to act (ala the
> >"neural-interface" used in Robotech/Macross or servos like those used in
> >Daimos)?
> >
> >The fact that the suits hold their weapons with hands seems a
> >impractical redundancy especially considering the added effort needed to
> >program the necessary moves/reflexes into the suit's computers. But
> >having the weapons built-in to the suit's structure (ala Battletech or
> >Robotech Destroids) will limit MS flexibility to combat situations.
> >
> >Now assuming MS designs had other things in mind than combat (which we
> >do see in the shows--mobile suits helping in rescue attempts,
> >reconstruction, etc.), that would make programming them even more
> >tedious--you would have to imagine every conceivable motion/movement
> >situation that the MS might enter.
> >
> >Would skip the need for explanations if pilots actually thought their
> >machines through the motions.
> >-
> >Gundam Mailing List Archives are available at http://gundam.aeug.org/
>
> -
> Gundam Mailing List Archives are available at http://gundam.aeug.org/

  The reference to thought control in Robotech comes exclusively from the
novelizations, not the animation itself.

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