BiNg GaN @ka YaN DaO (@ka)
Sat, 13 Mar 1999 01:46:05 +0800
Hello... think ur computer has been infected by a ska virus... it is suppose
to be from source happy99.exe.... pls note that this virus will
automatically send the file to everyone on ur mailing list.... and I've been
one of them.
`@o. If you think back and replay your year,
_ D$D If it doesn't bring you tears,
`$$F ,$$' Either of joy or sadness,
`$b ,$P' Consider it wasted.
`$p eRnOn @ka YaN DaO
From: Doc <email@example.com>
To: firstname.lastname@example.org <email@example.com>
Date: Friday, March 12, 1999 10:44 PM
Subject: [gundam] Mobile suit mechanics
>Just a query on how mobile suit pilots control their machines. Mobile
>suits closely mimic actual human movement. Is this programmed into the
>suit itself (as in, press a button marked "draw beam sabre" and the MS
>will automatically reach backward and grab the sabre's hilt)? Or do the
>pilots have to supply the actual reflexes for MS to act (ala the
>"neural-interface" used in Robotech/Macross or servos like those used in
>The fact that the suits hold their weapons with hands seems a
>impractical redundancy especially considering the added effort needed to
>program the necessary moves/reflexes into the suit's computers. But
>having the weapons built-in to the suit's structure (ala Battletech or
>Robotech Destroids) will limit MS flexibility to combat situations.
>Now assuming MS designs had other things in mind than combat (which we
>do see in the shows--mobile suits helping in rescue attempts,
>reconstruction, etc.), that would make programming them even more
>tedious--you would have to imagine every conceivable motion/movement
>situation that the MS might enter.
>Would skip the need for explanations if pilots actually thought their
>machines through the motions.
>Gundam Mailing List Archives are available at http://gundam.aeug.org/
Gundam Mailing List Archives are available at http://gundam.aeug.org/
This archive was generated by hypermail 2.0b3 on Sat Mar 13 1999 - 02:45:07 JST