Re: [gundam] Char's Counterattack for PS


Edward Ju (gundam@loop.com)
Sun, 7 Feb 1999 00:35:16 -0800


>Is it me or is Char's Counterattack for the PS soooo easy. I played it
>at a rental store and in one hour I got to finish the Char and Amuro
>storylines, and finish the Battle segment too.

One hour? You must have skipped through all the second-rate animated FMV
and crude 3D object display mission intros.

>Anyway, nice game, with
>it's graphics and cutscenes. BTW, will the cutscenes work with the
>Playstation Video Player for PC?

Don't see much of a point for it, as most of the cutscenes weren't as well
done as, say, Giren's Greed. Looks like Bandai tried to cut cost by using
a less talented animation studio, as most characters came out looking
rather like some amateur tried to draw them and never quite got the
characters' essence.

Did you get Char's RickDom... it's so slow yet soooooo cheap. Just blind
your enemy once and if you time your heat saber attack right you can keep
hacking away until your victim dies, he can never get out of it... if this
had been an arcade fighter, there'd be fistfights breaking out all over the
country.

Eddie

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