Re: How can fansubs survive? (was: OT: D&R/End of EVA)


WooJin Lee (leew5@stuy.edu)
Mon, 28 Dec 1998 08:22:24 -0500


-----Original Message-----
From: Chien Ting Chin <chinc@sten.sunnybrook.utoronto.ca>
To: gundam@aeug.org <gundam@aeug.org>
Date: Monday, December 28, 1998 1:23 AM
Subject: How can fansubs survive? (was: OT: D&R/End of EVA)

Well thats the whole point..most funsubbers arent really in there for
profit, its to serve the community

>On Mon, 21 Dec 1998, Mark Nguyen wrote:
>> Hell, no! And the odds are it won't be for a while. In any case, ADV
>> will very likely not be doing it.
>> >If so where can you get it?
>> There are fansubs availble (check VKLL on the Anipike), or go through
>
>There is something I don't understand: How can fansubs survive?
>
>As far as I can see, the economy of fansub just doesn't make sense
>compared to other types of piracy (MP3, computer games etc). With
>fansubs, the customers are a narrow select group, the price difference
>between fansub and official releases is minimal (right?) and the initial
>production cost is huge. It requires special equipment and uncommon
>skills. And unlike fan-fiction writers and game crackers, I don't see much
>non-monetary satisfaction on the part of the creator. Add to that: the
>official companies have the upper hand with distribution channels, and the
>video quality of the official release can not be worse than the fansubs...
>Yes the incremental cost of fansubs videos is lower but it still doesn't
>add up in my mind.
>
>Is there something I am missing?
>
>CHIN, Chien Ting
>Dept of Medical Biophysics, Sunnybrook Health Science Centre
>... o O *
>Man is a bubble
>
>
>



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